Thursday, June 27, 2013

Cville Art Blog reviews Alencia

Hello everyone!

While I've been working overtime at my new day job a new mile stone has happened for me! A local art-scene blog, C-ville Art Blog, has written up a review of my comic "Alencia: A Noble Deed." This is the first time anyone has taken the time to review and critique my comic work, and I'm very happy for the experience. They purchased the comic at Telegraph Gallery, which if you find yourself in Charlottesville you really should go visit. It's one of my favorite places in town!




Check out the review here!


"She leads the viewer through each moment of the story effortlessly. Rowan shows us around each scene using shifting aspects to build suspense as the undead creep from their graves. The drawings and panel compositions direct the viewers to each important moment as it happens, without relying on narration or predictably consistent jumps in time."

This makes me even more excited for the work I've been doing for the next story! As for that it's all inked, I'm just working on toning (when I can between work and moving, it's at a standstill right now) but I'm hoping to get moving on that soon. I've also been looking into getting an small press table at RVACon in late September. If I can get a space there then I'm aiming to have the comic ready in time for it. More news as it comes!

Tuesday, June 18, 2013

From the Pages of Weekend Shifts

This is going to be a tough month indeed.
Still got my weekend job, and the full time job is going great! Time really passes by quickly when working on orders which is great. I'm going on a full week of being under the weather tho. The only time I've had for art is drawing while at my weekend job. Here are a few (unintentionally tiny) scans of some sketchbook pages from my weekend shifts.

Sketches of my sneaky Khajit battle-mage, Frejah.

I bought myself a purse on ebay the other day. I wanted something that looked like a hobbit might take on a adventure, and keep snacks for the road in. I found such a purse and then decided to draw a little adventuring inventory page for it via Hchom. I love her blog and illustrated lists. Her inventories and food drawings are so charming that I had to give it a try myself. They are additively fun to do. Also drew myself as a Victorian inspired Dwarf. Because why not.

A little doodle of myself in some of my favorite clothes, and a Hchom inspired utility apron that I really want to make.


Four pages (out of like... 9) featuring Lor the Gravedigger and her new friend Karah the Sphinx. In this story rather than Sphinx being natural creatures they are constructs that can only be created by powerful Mages. Karah was created by a talented young mage but he wasn't quite good enough yet so she turned out to be a runt with deformed wings. Now she follows Lor around. I was playing with her mannerisms like her bringing Lor little 'gifts' like dead animals. I also couldn't stop drawing them sleeping. I guess I was tired myself.

I'll try to post more as I get the chance!

Wednesday, June 5, 2013

Digital Love

I'm still busy packing for the move so in the mean time here are some digital doodles I've been working on now that my new computer and programs are up and running.


A drawing prompt from El Goro for the steampunk story we've been working on together. The gun turret on the ship has malfunctioned causing a comical backlash of soot. It will show better once it's colored.


Layla, from the steampunk story, at 50 years old. She's gone blind by this point. I need to gather some more references for her.


Joke gift for my RP buddy Seir of our Werewolf Apocalypse characters.


And now for a colored piece! A portrait of my newest Skyrim character Frejah. I'd been wanting to play a Khajit and a mage for a while so now I am! She came out much cuter than I expected :P

Monday, May 27, 2013

Propmaking: Summoning Token

Hey everyone! I thought I'd pop in and share what I was able to make tonight while chatting with friends on Google hangout (first time using it, it was pretty fun).

I decided to make a rather fast prop by sculpting a 'summoning token' from my latest Alencia story "Tomb of the Unspoken." Summoning tokens are coins that demons and various dimensional beings give to people as a quick way to contact or summon them. They can only be used once and must be given by the creature of their own free will. There are ways around that but I won't go into them here. Alencia herself will be able to explain all that in the journal/companion book I'm making to go along with her comics. Lots of information about her world, in her own words. A very exciting project indeed!

Now on to the token itself:


When I am able to start mold making I plan on making another of these, creating a mold of it, and then casting it in resin. I've been told it should be fairly easy.

Well goodnight all! I have lots of work to do tomorrow to prepare for moving. I'll post more art as soon as I can!

Thursday, May 16, 2013

My creation! IT LIVES!

As an artist I love to create things. Most of the things I create, like my characters, are stuck in the 2-D plane of view. But lately my desire to learn to sculpt has overwhelmed me so much that after gathering more supplies I have started trying to bring my characters to life; on a 3-D plane. I love action figures and statues (especially anime ones) so while using some that I own as inspiration (and some great reference) I've started sculpting a stand alone Alencia mini statue. Here are some photos from the last few days of working on it.


The wire armature covered in tin foil. This actually started as another character but I then decided to make it Alencia instead, so as I went on the pose was adjusted. You can also see my sketchbook (one of many) with notes and diagrams of how I originally wanted it to look. Now I'm more loosely basing it on my notes.


With sculpey on her. I put on a basic layer of clay to cover the whole form up (save for the hands, I plan on doing those near the end) and then added more volume where she needed it based on her body and her clothes. I then added details of the shapes of her clothes, trying to make it look somewhat separate from her body but as a part of the overall statue.


Detail close up. Here you can also see the bit of balsa wood I have lodged in her hand. That will be making room for the sword she will be holding. I'm very excited to make a miniature of her blessed sword. I hope once my prop making gets on to bigger projects that I'll be able to create a full sized replica of it. *Dreamy sigh* Her other hand will be holding a lantern. I'm not look forward to making that as much as the sword. When she's fully done and painted I plan on having her sit on my convention tables. I'd also love to make more of my characters and have already been drawing up possible design ideas for future figures.

I've also been having some computer trouble lately so while my iMac (and all its programs) are at the apple doctor I'm on my laptop, with almost no programs on it so even photo editing is a no-go right now. Also still trying to get the laptop to talk to the scanner, so until those two kiss and make-up there's not going to be much for me to share :/ But hopefully the iMac will be sorted out soon and then I'll have loads of art to share!

Sunday, May 5, 2013

I've got Art Books on the Brain

Hello everyone! I’ve been working a lot lately (at both day jobs and on art projects) so here’s a little update:

+Alencia webcomic- I’ve decided that launching Alencia as a webcomic isn’t the best route for right now. As I’ve already proven to myself with ‘Or Maybe Not’ I find updating a webcomic to be mostly stress and guilt inducing (stressful trying to update on time and guilt ridden when I don’t or the comic quality suffers due to time crunches).

Alencia is my main comic project and I never want to feel tired of drawing her stories so making it as least stressful as possible is important to me. Instead I will continue to self publish each story as its own mini comic. In the mean time I’ll be sharing teaser photos, sketches, concept art and posting preview comics so you can get a taste for the story before possibly buying a completed book. I'm also looking into releasing downloadable PDF versions of my comics too.

Later when I have more stories completed I will hopefully pitch the book (or books) to a publisher. It would likely have some never before published stories in it when I do. But that is still on the distant horizon.

+Art book- I’m currently working on an Elder Scrolls/Skyrim/Oblivion themed artbook collecting illustrations and comics of my game characters along their adventures as well as photos of props from the game I have/will make. I plan on sending some to Bethesda as a thank you for making such awesome games; especially now since work is wrapping up on Skyrim. I’m not sure yet how/if I will handle selling copies of the artbook but if there is interest then I will think of something. I’m really enjoying working on this so far and I’m really excited to finish a physical book of it all. I’m in a strong book making mood lately :D


A look at just some of the notes and thumbnail images I've done recently. This is how I figure out ideas and concepts for illustrations and comics before I start working on them.

+Other comics- Ryan and I are currently working on about three anthro comic projects right now. A mermaid love story called ‘Oceanborn,’ a maid cafĂ© slice of life-drama “Unintentionally Alice,” and a horror themed collection of short stories called “Fur-raising Tales.” As concept work on these stories gets done I will be sharing those too (I’m also planning a preview booklet for “Unintentionally Alice” showing concept work, illustrations, and preview pages. I’m also working on a mini print/post card set!) We will be self-publishing these stories.

I’m also starting early concept work and writing for tales about my Gravedigger, Lor. I’m hoping to do comics about her in the future too but as you can see my plate is quite full of personal projects already :P I think its also safe to say that reworking Kale’s story has been on the back burner too. I’ve done more writing and figuring things out for her story but it’s not in my immediate to do list right now. Still, fear not her story will be told! One reason I like to work on many projects at once is so when I’m burnt out on one I can rotate to another one. Kale is still on my list, just a little further down for the moment.

+Prop making- Currently I’ve done five out of nine Amulets of the Divine. I’ve picked up supplies and will start sculpting the new ones soon. I’m also hoping to try my hand at replica prop/display weapons after the amulets. I’m thinking of the Blade of Woe from the Dark Brotherhood quest line first. Being a dagger it’ll be smaller so I’m hoping a good introduction.

Also as my comics go on I will be looking into creating props based on items and weapons from my own stories. I’d like to try some mold making so I can cast multiples of an object after I sculpt it. I love the idea of being able to create an object from concept to fabrication; being able to bring something from my own comics into reality and sharing it with others.

As you can see I’ve got a lot of fun projects going on right now. Lots of hard work that is (happily) eating up my time out side of my day jobs. So stay tuned and be sure to follow the art tumblr for sketches and rough updates as well as my facebook page for updates, polls, and general interaction. I love hearing from folks so if you have a question or comment feel free to let me know!


Tuesday, April 23, 2013

Sculpting up a Storm

Hello everyone! April is going by so fast! Its' already almost May! My iMac screen is still broken so I've not been doing much digital work, as well as stalling on working on comics since I won't be able to properly digitally tone them as I'd like to. However I'm hoping to get it all fixed soon.
In the mean time, here's what I've been cooking up so far:

+Crafting/Prop Making

I've been continuing work on my 'Amulets of the Devines' series. The latest one being the Amulet of Mara; goddess of love, compassion, and marriage. This design has complicated knot-work involved and I drew myself out a map of what I had planned to do, but still ended up leaving out details on the largest piece. However I did go back and tweak it several times so it came out a lot better than it did in early photos I took. I'm pleased that I'm learning to go back and fix things rather than just accepting them. I know I'll end up with better results this way.

My 'map' of the details of the amulet.


Early shot of the main part of the amulet.


Before cooking.


After cooking. Make sure you don't leave sculpey in the oven too long... like me...


Luckily some gesso and paint cleared up the burnt parts.


At first I was going to join everything with wax thread but then changed my discision to using chains and links instead. I think it will look better, and be easier to wear for it. I still might shorten the chain depending on how my 'Agent of Mara' cosplay goes but for now, it is done. 5 Amulets down, 4 more to go! Then I will be working my way up to some other prop making projects.

I've also started making some little dolls based on Homestuck sprites. I'm currently making a Roxy Lalonde doll for a friend of mine, and one for myself of my fan troll. Here's some shots of Roxy:


Back to working on comics; stay tuned!